It’s finally 2020, which means that Sony’s next generation console, the PlayStation 5, is fast approaching launch during this year’s holiday season. Throughout 2019, Sony has started to reveal some of the first details about their next generation plans with PS5, and we expect that to continue in the months to come.
First, we know the official name of the console. Not surprisingly, the console is indeed called the PlayStation 5 – and we also know what the logo looks like. In 2019, it was revealed that the PS5 will also have PS4 backward compatibility and SSD storage, and that it will support PSVR. The company has also presented some green and energy-efficient initiatives it plans for the next generation.
If Sony follows the broad lines of how the PS4 was properly released, we can expect it to host a special PlayStation Meeting event. There has been speculation that such an event could take place in February 2020, but Sony has made no official announcement to date. If this does happen, it could be when we learn about things like a price and launch a range of games. However, when Sony plans to deploy new information, it won’t be where you expect it to be. Just like last year’s E3, Sony will also skip E3 2020, citing its own announcement plans.
Below are all the details known about the next Sony console. It is likely that we will hear more details – big or small – in the coming months, so be sure to bookmark this page and check back often as more are confirmed.
PS5 release date
This is surely the question on everyone’s lips: when will the PS5 be released? Sony, as you might expect, is strict on the subject, but it has confirmed a “holiday 2020” exit window for the PlayStation 5. The company has not been more specific than that – Microsoft has also provided the same wave window – but historically November was an event
Again, Sony has not said how much its new console will cost, but said the price of the PS5 would be attractive to gamers. “I believe we will be able to publish it at an SRP [suggested retail price] that will appeal to gamers in light of its advanced feature set,” said Mark Cerny, the lead architect for PS4 who is currently working on his successor.
Sure, you wouldn’t expect Sony to say something different, but it feels like the company learned from the exorbitant price of the PS3 – and the subsequent difficulties of the console – and the more reasonable cost of the PS4 and later successes.
Will the PS5 be backwards compatible with PS4 games?
Cerny also confirmed that the PS5 would be backward compatible with PS4 games, as the two consoles are built on similar internal architectures. This will be good news for those who have been disappointed by the lack of backward compatibility of the PS4 with the PS3, PS2 and PS1 games.
SIE President Jim Ryan told GameSpot’s sister site that CNET backward compatibility and cross-generation are important for PS5 in order to help players transition smoothly.
“Whether it’s backward compatibility or the ability to play between generations, we can take this community to the next generation,” he said. “It won’t be a binary choice whether you have to be on PlayStation 4 or next generation to continue your friendship.”
In an even more welcome piece of news, PS4 games will run even faster than they do on your current console, in part because the PS5 will contain an SSD drive, unlike the hard drives that come with current consoles. Cerny demonstrated an Insomniac Spider-Man load screen taking less than a second on a PS5 development kit, compared to 15 seconds on a PS4 Pro.
Sony showed faster load times during an investor presentation in May. You can see the video below, which was captured by Wall Street Journal reporter Takashi Mochizuki.
PS5 specifications and disc player
This is where Sony was surprisingly candid with new information. The company has confirmed that the PlayStation 5 will contain an AMD chip with a third-generation Ryzen-based processor. It will have eight cores of the Zen 2 chip of seven nanometers. The console will also support 8K gameplay, but it will of course depend on catching up with TVs.
The graphics will be managed by a personalized version of the Radeon Navi line. This graphics chip will support Ray-Racing, something that is starting to get popular in movies and video games. Although traditionally viewed as a lighting technique, Cerny says that this technique could also improve game audio. In fact, the PS5 fully supports 3D audio.
The aforementioned SSD is also a big detail, as it means games will load faster and be able to handle more objects on the screen at the same time than current HDD consoles. Characters and cameras could move faster in the game worlds, because environments could be loaded much faster than they currently are.
As a final detail, we know that the PS5 will not follow the path of the Xbox One S All-Digital Edition, which does not include a disc player. Instead, the PS5 will include a disc player, so rest assured that you can still buy and play physical games. PS5 discs will have a capacity of 100 GB and the console will also support 4K Blu-Rays.
Sony also confirmed that the PS5 is capable of supporting 4K 120Hz visuals for those who have televisions that can support it. 120 Hz is about twice the refresh rate of standard TVs.
Sony opened up its vision for the PlayStation 5 controller by saying, “One of our goals with the next generation is to deepen the feeling of immersion when playing games, and we had the opportunity with our new controller to reinvent how the sense of touch can add to this immersion.
“To this end, there are two key innovations with the new controller for the PlayStation 5. First, we are adopting haptic feedback to replace the booming technology found in controllers since the 5th generation of consoles. With haptics, you really feel range of feedback, so crashing against a wall in a race car is very different from tackling on the football field. You can even get a feel for various textures when you run through fields of grass or walk in mud.
“The second innovation is what we call adaptive triggers, which have been integrated into the trigger buttons (L2 / R2). Developers can program the resistance of the triggers so that you can feel the tactile sensation of drawing an arc and arrow or accelerating a road vehicle stop through rocky terrain. In combination with haptics, this can produce a powerful experience that better simulates various actions. Game creators have started receiving the first versions of the new controller, and we can’t wait to see where their imaginations go with these new features available to them. “
In addition to the above comments from Sony Interactive Entertainment president Jim Ryan, Sony also separately confirmed to Wired that the controller “doesn’t have a name yet”, but contains an improved speaker, USB-C connectivity and greater battery capacity.
Does PS5 support PSVR?
The current PSVR will indeed be supported by the PS5, just like the PlayStation Move controllers. “I won’t go into the details of our VR strategy,” said Cerny, “beyond saying that VR is very important to us and that the current PSVR headset is compatible with the new console.” The architect However, the system did not say if a new PSVR device would ever be released.
It was thought that Sony’s CES 2020 briefing could bring something new to PlayStation 5, but that barely turned out to be the case. Jim Ryan of Sony appeared on stage to share impressive PS4 stats and to reveal the PlayStation 5 logo, which you can see below. It’s not surprising, keeping the same style used for recent generations. Beyond that, Sony was nothing new to discuss the PS5 at the technology-focused event.
Although Sony has been generally silent about the PS5 since its announcement, it released a bit more information at the same time as the announcement of a United Nations initiative. The Playing for the Planet alliance aims to make the video game industry more environmentally friendly. To that end, Sony has announced that the next generation of its hardware will use considerably less power when it is placed in the standby / standby mode. Only one million PS5 users activating the energy efficient function would save enough electricity to power 1,000 American homes. The company is also doing a carbon footprint assessment and studying more energy efficient data centers.
We do not yet know many confirmed games on PS5. It’s reasonable to assume that annual titles like FIFA and Call of Duty would make the leap to PS5, although their developers didn’t say anything concrete.
Currently, the only confirmed PS5 game is Godfall, a loot-based melee action RPG. It is slated for the end of 2020, which most likely makes it a PS5 launch game. But time will tell!
The other game that may be confirmed to be playable on PS5 is the remake of Final Fantasy VII, after Square Enix president and CEO Yosuke Matsuda said: “I think our teams have made sure that the game supports both the next generation and the current generation. I think it’s developed to be playable on both, so I’m not really concerned about that and I think fans will also be able to enjoy it on both, including the next-generation console. “
However, it’s unclear whether Matsuda was referring to a dedicated PS5 edition of the game, or whether it was simply referring to the PS4 version playable on PS5 via backward compatibility. If it’s the latter, then we can technically count each PS4 game as playable on PS5.
Finally, we know that Bluepoint Games, the studio behind remakes such as Shadow of the Colossus and Uncharted: The Nathan Drake Collection, is working on a PS5 game that he says is “big”.
The new PlayStation 5 user interface will allow you to see more details on friend games without opening the applications themselves. “Even if it will be fast enough to start games,” says Cerny, “we don’t want the player to have to start the game, see what’s going on, start the game, see what’s going on. The multiplayer game servers will provide the console with all the activities that can be reached in real time. Solo games will provide information such as the missions you could do and the rewards you could receive for completing them – and all of these choices will be visible in the user interface. As a player, you jump straight into what you love. “